Search This Blog

Contributors

Thursday, November 28, 2019

Grimdark Future: Multi-Faction Deodorant Stick Grav-Tanks

Truly a classic.
The Deodorant Dispenser Land Speeder, or Grav Attack Tank is one of those silly yet extremely cool things from the past of Games Workshop, back when they were actually more about fun and creativity than just complete and utter dull corporate greed. In the spirit of DIY far-future wargaming that is Grimdark Future, here are some stats to field the Deodorant Stick Grav-Tank in a variety of factions, each with their own variations.

In case people need to have some video tutorials:

Imperial Grav-Tank

Factions: Human Defense Forces, Battle Sisters, Dwarf Guilds, Machine Cult, Ratmen Clans, Rebel Guerrilla, Soul-Snatchers and Gangs of Hive City (for Firefight)

The basic Imperial Grav-Tanks have a statline which them well-suited to a number of armies, as one can assume a variety of factions either produce and use them or, at the very least, loot them for their own purpose. These two version of the Grav-Tank are not as heavily armed as their Battle Brothers counterpart, the Attack Speeder and lack Ambush. These don't blast down from the sky or anything. They are just regular vehicles who just so happen to float rather than use tracks or wheels. Being light grav-tanks they are limited in the amount of weapons they can pile on, which also reflect the limited nature of building a model for these.
Name [size]
Qua
Def
Equipment
Special Rules
Cost
Grav-Tank [1] 
4+
2+
Heavy Flamethrower (12”, A6, AP(1))
Fast, Impact(6), Strider, Tough(6)
175pts
Upgrade with one:
Storm Rifle (24”, A2)
+5pts
Machinegun (36”, A3)
+15pts
Hunter Missiles (48”, A1, AP(3), Deadly(3))
+30pts
Replace Heavy Flamethrower:
Heavy Machinegun (36”, A3, AP(1))
+5pts
Laser Machinegun (36”, A3, AP(2))
+5pts
Missile Launcher – pick one to fire:
HE (48”, A1, Blast(3)) AT (48”, A1, AP(3), Deadly(3))
+15pts
Laser Cannon (48”,A1,AP(4),Deadly(3))
+25pts
Upgrade with:
Forward Observer (Scout)
+5pts

Orc Looted Grav-Tank

The Ork Orc version of the Grav-Tank is a ramshackled nightmare which has been rebuilt and modified to become a giant gun-toting bullet. Whereas the baseline Imperial version is fairly versatile, the Orc version is much more built for raw speed and mayhem. It can even fight in melee thanks to either an open top or some hatches where the crew stick their heads out like a bunch of dogs in a car. Giant, roided-out barbaric dogs.
Name [size]
Qua
Def
Equipment
Special Rules
Cost
Grav-Tank [1] 
4+
2+
Heavy Machinegun (36”, A3, AP(1)), Orc Crew (A2)
Bad Shot, Fast, Impact(6), Strider, Tough(6)
180pts
Replace Heavy Machinegun:
Rocket Launcher (24”, A1, AP(3), Deadly(3))
-5pts
Upgrade with any:
Heavy Flamethrower (12”, A6, AP(1))
+5pts
Red Paint Job
+10pts

TAO Light Vehicle

The Tau TAO Coalition already make use of anti-gravity tanks by default and so the humble Deodorant Grav-Tank design is, for them, adapted into a very light vehicle: something akin to an armored Jeep used by the army, for example. It cannot compete with the raw power of its larger cousins but that's because it fill a very different battlefield role.
Name [size]
Qua
Def
Equipment
Special Rules
Cost
Light Vehicle  [1] 
4+
2+
Twin Pulse Carbines (18”, A4, AP(1))
Fast, Impact(6), Scout, Strider, Tough(6)
185pts
Replace Twin Pulse Carbine:
Twin Burst Carbines (18”, A8, AP(1))
Free
Twin Smart Missiles (30”, A8, AP(1), Indirect)
+30pts
Upgrade with any:
Distortion Engine (Stealth)
+15pts
Anti-Charge System
+25pts

No comments:

Post a Comment