The Black, Red and White Mage are from this Final Fantasy-inspired homebrew.
On Magic
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| Maybe a Dragon Clan lady with unusual hair? Art by Jeff Chen. |
Those designated as Sorcerers are member of the non-human races (generally speaking either Sky-Folks and Dragon Clan as they are the most well known and still extant sapient non-human beings of Tellus) whose blood and/or soul resonate with a deeper connection to magical energies. Mages, on the other hand rely on complex formula and their spellbooks in order to cast spells. These traditions are rooted in a mixture of human and non-human beliefs, philosophies and sciences which have all melded together to form the current paradigm of magic.
White Magic and Black Magic
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| Accept no substitute. |
In modern times, Black Magic has evolved from being seen as evil witchcraft into something more orderly and scientific: the study of primordial forces which can impact the world through fundamental changes. While White Mages have remained healers and mystics, the Black Mages are increasingly seen as scholars who wield their magic to fuel the larger and more impressive feat of geomancy and engineering which the Ulma have accomplished. The energies are seen as part of the natural world, even if some still believe they have a spiritual component. They are fundamental forces but not under the direct control of the Gods and thus technically separate from the spellcasting of other, stranger and more exotic classes.
Other Mages and Wizards
The Wizard of the core Dungeons & Dragons rules still exist but is not the default 'Arcane Spellcaster'. Wizards are more specialized, more unique and unusual mages whose traditions might have split off from the common branch which became the modern Black Magic (which is a very wide array of topics but also very heavily invested in elemental forces). A few of them appear among the ranks of Black Mages: iconoclasts trying to bring back a certain form or tradition of magic back into the fold of modern magic. Others, most likely, are people from exist land and locale or members of more insular Wizard communities or perhaps the apprentice to an eccentric hermit.
There is no clear naming convention for these mages, but there are those who sometimes call the nine major schools of magic by names such as Grey Mages (for Necromancy) or Purple Mages (Illusionist). In truth there is no official or coherent naming scheme for these and the attempt at slapping a color on it is a result of people assuming you have to slap on one them less the entire system falls apart. They simply draw upon some aspects of both sides in specific ways and do not represent a completely new dimension of magic for the most part.
Meanwhile, Red Mages are a result of pragmatism and wisdom: where Ulma science and theology had increasingly pulled apart two sides of the same coin, the Red Mages were born from a desire to wield back both forces and refining them as one. Where the current paradigm preached for spellcasters to forget the mundane and physical, there were those who believed in the importance of both The term Red Mage come from the fact many early adopter of this philosophy of magic, which seek to balance white/black magic and the physical/mental, were mercenaries and warriors of some stripe who applied their new skill to the battlefield.


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